Files
VOIDRPG/Assets/90 - Scripts/Generic/Requirement/RequirementMainAttribute.cs
T
2026-07-09 21:33:33 +02:00

26 lines
642 B
C#

using System;
using Sirenix.OdinInspector;
using UnityEngine;
using VOID.Generic.Dict;
using VOID.Generic.Objects.Unit;
namespace VOID.Generic.Requirement
{
[TypeRegistryItem("Main Attribute")]
[Serializable]
public class RequirementMainAttribute : IUnitRequirement
{
[SerializeField]
[Required]
private MainAttributeType _attributeType;
[SerializeField]
[MinValue(1)]
private int _attributeValue;
public bool Check(UnitObject unit)
{
return unit.unitData.mainAttributes.Get(_attributeType) >= _attributeValue;
}
}
}