Files
VOIDRPG/Assets/90 - Scripts/Generic/Requirement/RequirementSubAttribute.cs
T
2026-07-09 21:33:33 +02:00

26 lines
638 B
C#

using System;
using Sirenix.OdinInspector;
using UnityEngine;
using VOID.Generic.Dict;
using VOID.Generic.Objects.Unit;
namespace VOID.Generic.Requirement
{
[TypeRegistryItem("Sub Attribute")]
[Serializable]
public class RequirementSubAttribute : IUnitRequirement
{
[SerializeField]
[Required]
private SubAttributeType _attributeType;
[SerializeField]
[MinValue(1)]
private int _attributeValue;
public bool Check(UnitObject unit)
{
return unit.unitData.subAttributes.Get(_attributeType) >= _attributeValue;
}
}
}