Files
VOIDRPG/Assets/90 - Scripts/Generic/AI/Schema/Actions/UnitEndTurn.cs
T
2026-07-09 21:33:33 +02:00

22 lines
729 B
C#

using Schema;
using VOID.Generic.Objects.Unit.Actions;
using VOID.Generic.Objects.Unit.Actions.Exceptions;
namespace VOID.Generic.AI.Schema.Actions
{
[Description("Starts turn based fight")]
[Category(SchemaCategory.CombatThisUnit)]
public class UnitEndTurn : Action
{
public override NodeStatus Tick(object nodeMemory, SchemaAgent agent)
{
var unitAgent = (UnitObjectSchemaAgent)agent;
if (!unitAgent.unit || !unitAgent.unit.basicState.turnManager || !unitAgent.unit.unitState.isSelfTurn)
return NodeStatus.Failure;
unitAgent.unit.OrderInstantly(new EndTurnAction(unitAgent.unit));
return NodeStatus.Success;
}
}
}