Files
VOIDRPG/Assets/90 - Scripts/Generic/Objects/Unit/Events/MoveEvent.cs
T
2026-07-09 21:33:33 +02:00

17 lines
455 B
C#

using UnityEngine;
using UnityEngine.AI;
using VOID.Generic.Navigation;
using VOID.Generic.Objects.Abstract;
using VOID.Generic.Objects.Abstract.Events;
namespace VOID.Generic.Objects.Unit.Events
{
public class MoveEvent : AbstractEvent
{
public UnitObject unit;
public AbstractObject targetObject;
public NavMeshPath path;
public PathCorrected pathCorrected;
public Vector3 pathCorrectedTarget;
}
}